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STEP 1
First of all, if you want to learn faster you should draw using traditional tools. It may seem a stupid or banal rule but it is not.
You will need a piece of paper and a pencil, preferably a medium-hard pencil or HB ('H' stands for 'hardness,' while 'B' stands for 'blackness'). If you have already familiarity with this hard drawing medium you could obtain different soft pencils instead: B, 2B and 4B will be fine. A putty rubber and a white rubber from a good brand will work fine.
However, I'm not here to describe which tools are better for drawing traditionally, and for me a hoe would work fine as well: it's the passion that counts!
Faster Ram On Digital Art Making Videos
Now that you have a pencil and F4 paper (F2 is less thick and if you erase often you could ruin it, that's why F4 is ideal) you can start your work. You can also make out with A4 paper which is thicker than normal, otherwise you will pass the sheet if you use a hard mine (or if your hand is too heavy, if you know what I mean..).
Well, now that you have the tools, sharpener included, get in a bright spot of your house, preferably on an inclined surface (otherwise your future drawing will look in perspective, and you may not be happy with the result!) and copy the hand your not using for drawing. Try not to erase too much. Try to grasp the structure of your hand through many sketches in which you should only draw the outlines of your hand and fingers, you should forget about the shading for a moment.
Fill the paper with these sketches of your hand in different poses and please include your wrist if you can. Continue your workout every 2/3 days (preferably daily) for 2 weeks, what am I saying? Do it until you could see significant improvements!
Write the date on each work you have done and keep them carefully without rubbing them. The first step to be a good artist is to give value to your works. When the hand really looks like a hand and not a mass of sausages then you're ready for Step 2.
The result will be similar to this, only the folds of flesh and contours of the hands should be visible.
STEP 2
So now we better move to the second point. Ok guys, do you remember your own hand? That hand you copied so many times, that fist, that cramp that came while you deformed it? Here you are, you should repeat the procedure but this time you will not have to copy only the outlines of your fingers. You must work hard and point on your hand the dramatic light of a lamp, because this time you should draw your hand and shade it.
If you are drawing using a HB pencil then shade using a B or 2B. You will realize soon that it is not so difficult to find the darkest points: the hard part is not to make the whole drawing uniformly black or uniformly gray and creating well balanced halftones.
You may find some difficulties, yeah right! all normal, because in fact you're seeing your hand in colors (as long as you're not color blind) and you're just simplifying your hand colors using the greyscale instead. So, don't give up! It was hard for everyone at the beginning.
Repeat this exercise every 2/3 days until you can see a clear difference between the first hand (remember to write the date on the drawings!) and the last hand you drew. Are you satisfied with your improvemente? Good, because you will have more fun following STEP 3.
These are practical examples of a good result.
STEP 3
Since you are already conversant with your left hand (or right that it is) and you say you know it by heart (if you say so..), now I'm asking you to take your colored pencils and do an experiment. This time I'm asking you NOT to do a preliminary sketch in pencil of your drawing: just draw one or both of your feet, using colored pencils only on semi rough paper F4 of different colors (I recommend a white, a grey, a blue and a black for a good start). Again, do not stop until the result satisfies you. Write the date on the work because now the interesting part begins.
The result should be similar to these, of course in colors.
Feet proportions works this way..
STEP 4
Now that you have experimented with various techniques and you quite understand how your hands and feet are made, you need a model for understanding how the face works.
Ask one of your friends, your parents, if nobody wants to pose for you then use a picture (but it's always better to do life drawings first!). As tools you will need a ballpoint pen, preferably black or blue, and a white smooth paper (A4 copy paper is fine too). Now make a copy of the person in front of you (face, neck and shoulders), and remember well that you can not/must not erase this time! Yes, I'm evil. Try to do several sessions of the same person until the drawing is really similar to the original and recognizable from others.
Begin with a front and profile view, then try out 3/4.
'Cacophony' by Anapath
The proportions of the human face work this way..
It 's time to understand how the human proportions work. A tip? Never stop taking references from the human figure (as long as you're learning) or you will make a lot of mistakes or exaggerate many anatomical features without even noticed it!
Now use your live model of choice, or look in fashion magazines and copy a full human figure in different poses, focusing on lines, shading, dynamism and execution speed.
To improve your speed you should first start with 15 minutes poses, then reduce the time to 10 minutes and 5 minutes at last. Use a timer: leave the drawing unfinished and start another one when the time elapses.
If you didn't understand how the anatomy works, you can study some good tutorials for the human body..
STEP 6
The time has came. It is time to finish something guys! You should be really excited: you reached execution speed and some anatomy skills but you lack accuracy.
Use your awesome live model again and ask him to pose for a longer session (2/3 hours minimum). Use the tools you like the most, sit comfortably, tools in the hand and start your session.
Here are some good results you may find inspiring.
I really hope you will find this journal useful and I really hope you enjoyed the journey. ^^
Since the whole world moved over from the original DDR memory, timings have come to play second fiddle to bandwidth and capacity. More megahertz, more gigabytes, those are the numbers we have been sold on, but does any of it make much of a difference? Now that manufacturers are managing to take DDR4 above the 4GHz mark, it’s time we settled the argument.
Fortunately we don’t need to go out there and do the testing ourselves — the guys at TechSpot have already conducted some pretty thorough testing, and the results are illuminating to say the least.
For its benchmarking session, TechSpot took five different speed memory kits, beginning at 2,133MHz and finishing up at the 4,000MHz mark, testing them alongside a pair of GTX 980 Ti graphics cards and a Core i7-6700K processor — so the CPU and GPU certainly won’t be bottlenecking the memory.
Related: Samsung’s new 10-nanometer DDR4 chips are the fastest of their kind
The results performed as you would expect in synthetic benchmarks, with memory tests showing gains when you crank up the memory frequency to almost twice that of the entry-level kit. But what about when we move over to more real-world scenarios?
Photoshop, Excel, and Handbrake all showed big performance improvements from using the faster memory, in some cases by as much as 57 percent. That shows that even for people just looking to make their day-to-day work more efficient, faster memory could go a long way to making that a reality.
But it’s in gaming that we were most surprised by the results. While certainly processors and graphics card upgrades are almost always going to be the most effective way to improve your frame rates, games like ARMA III saw a 10 percent FPS improvement when opting for 4,000MHz memory over the 2,133MHz counterpart.
Fallout 4 was the most affected, however, with even a bump from 2,133MHz to 3,000MHz leading to an improvement of almost 20 percent.
Architectural visualization software. The conclusion from the testing would suggest that if you already have a strong processor and graphics card, but are running slow, or suffer from low-quality memory, you might be handicapping your system more than you think.
You probably want to make sure you’re running a Skylake chip to take full advantage, and you can probably settle for 3,600MHz memory over 4,000MHz, as the gain from taking that further jump isn’t really worth the extra cost, but it’s good to see that there is another upgrade path for those looking to squeeze a few extra frames per second out of their system.
Editors' Recommendations
- You can make art out of just about anything. You don't have to spend a lot of money to create good art. A pencil and a sheet of paper can yield a fantastic poem, story, or drawing. A cheap set of watercolors and a cheap watercolor pad can make a beautiful painting. Opening up your mouth and singing something a cappella can lead to a wonderful song. Buy a can of spray paint and try your hand at graffiti. Print pictures off of the Internet, cut pictures out of magazines, and get a stick of glue and a piece of cardboard and try making a collage. Grab your digital camera and snap some pictures, it may lead to a great piece of photography. Do anything, as long as you are giving it some sort of meaning.
- The most important thing to realize when you're trying to be artistic is that art is making something tangible out of the intangible, and it is not always easy. You're trying to take yourself, your own feelings, another person, their feelings, etc., and create something that can be seen, heard, touched, smelled, tasted - something that can be experienced on a whole other level.